So full of content, you'll hear people say "I never knew there was so much in it!"
A promising development in the world of printed matter, especially for those with a pre-disposition for video gaming, is the announcement and campaign launch of Gaming Culture (GC), a magazine that promises to be for gamers and by gamers. Our hobby, the escapism and brain flexing offered by this form of personal entertainment is after all pretty important; it defines one's character and has for many of us been a life changer. And whilst I was always a programmer first, programming is itself a game; trying to create something to hold the attention of another human, to present someone else with a challenge in the form of a puzzle to solve, or (in my case) a short "arcadey" type reaction game of some ilk. Sadly, many of my efforts in the 1980s were written in BASIC, but one has to say that even with this being the case, I still managed some level of playability. With my slowly diminishing memories, I may try to recreate some of those games I made as a child at some point. I can still recall some of them which were recorded onto cassette tapes that I had nicked from my father, much to his distain when he found out.
GC will be a 96 page affair, brimming with excellent gaming content being from the creative mind of That Retro Video Gamer, the redoubtable Chris Thacker. Rather than regurgitate the full KickStarter campaign here, below is all of the information that you need, in a lovely iframe. Just click below to be taken to the campaign, and please consider backing it if you are able to.
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